DelphiPythonPython GUIWindows

Learn To Build A Python GUI For Interactive Data Visualizations Using Bokeh Library In A Delphi Windows App

With the growing demand for Data Science and Analytics skill sets, drawing graphics programmatically is a very popular task these days. Especially the need for real-time and interactive graphics. You can easily create a GUI app for interactive plots by combining the power of the Bokeh library with Python4Delphi (P4D). P4D is a free set of powerful tools that allows you to work with Python scripts…
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DelphiPythonPython GUIWindows

Quickly Build A Python GUI Apps For Replacing And Extracting Keywords In Sentences Using FlashText Library In A Delphi Windows App

Do you want to perform Natural Language Processing tasks like replacing or extracting words in a text, in your GUI app? This post will get you to understand how to use FlashText Python Library using Python4Delphi (P4D) in the Delphi/C++ Builder application and perform some interesting NLP or Regular Expressions-like tasks.  FlashText is a module that can be used to replace keywords in…
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Learn about the delphivcl.Component as the Common Ancestor of All Component Classes

DelphiVCL.Component is the common ancestor of all component classes. Component is the base class for all components. Components are persistent objects that have the following capabilities: IDE integration: The ability to appear on an IDE palette and be manipulated in a Form Designer. Ownership: The ability to manage other components. If component A owns component B, then A is…
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Learn Python With The Hidden Power of the Python Runtime by Elizaveta Shashkova (PyCon 2020) Videos

Python remains to be one of the widely used programming languages today. It is often praised for its overall simplicity and beauty that all aspiring programmers can easily learn and manage. Interestingly, in this video shared by Elizaveta Shashkova, we will learn that every statement in Python, even the simple one, produces a lot of events during the program execution. These events are usually…
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